Known Issue: Unity Auto Setup does not refresh materials upon completion. Enhanced: Animation only FBX files will automatically import as humanoid motions.Enhanced: Removed excessive glossiness on the character's skin material in Unity.Enhanced: Support for multiple LOD meshes bound onto the same skeleton.A Json file is provided to fix this inconsistency and apply the textures correctly onto the material. Enhanced: Linked textures in CC do not associate correctly when exported to Unity.Added: Shader assignment on props exported from iClone is now automated.Official 1.01 (Aug 29th) - Compatible with CC3.1, iClone 7.6 Official 1.02 (June 8th, 2020) - Compatible with CC3.2, iClone 7.7 Official 1.1 (Sept 2nd, 2020) - Compatible with CC3.31, iClone 7.81 Please read THIS post for more information. You can get a hold of the code and customize it according to your needs. Source Code (July 14th, 2021) Source code for Auto Setup plugin was released to the public since July 14th, 2021. Once you update Character Creator to 3.1, and update iClone to 7.6 or any version above, an update notice will prompt upon program startup if there is a new release of the auto-setup tool.You get the same folders after executing the installation file, and copy the folders for auto setup.
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